How to evaluate the possibilities of children's computer games


Sources of computer gamingresources (IR) in the modern children's toy library, we discussed in a separate article. Doubts that such toys occupy an important place in the leisure of senior preschool children and fry from primary school classes, we practically do not. A logical question arises: who organizes, directs and controls this trendy gaming entertainment of the actively growing generation of the new Russia?


It's bitter to admit, but no one. Hopes for qualified care of educators and educators are slowly drowning in the waves of educational reforms, and the efforts of individual parents, concerned about the virtual life of their child, usually do not go beyond the boundaries of the family.


It would seem that all adults in a bunch of "parents -teachers "are interested in reading the right books, watching the best films and performances, listening to clever music and playing games that develop their imagination, memory, attention and everything that can only be developed in a small person.





However, after understanding the literatureand art, modern society for 30 years and could not formulate the criteria for evaluating children's computer games. The existing set of didactic classifiers against the background of the real market of game software looks like an absurd relic of the times of Ivan the Terrible.


How to choose in a huge market and networkspace is good, positive and above all, no one really knows what is really useful for your child. We can only offer you an expanded version of "word of mouth", i.e. a proven method of collective peer review of children's computer games, based on an information exchange between parents and teachers who are not indifferent to the acute problem.


Evaluation categories of children's computer games


Quite obvious criteria of consumerqualities of IR, past approbation in educational institutions, in the presentation of our scientific adviser SS. Kobzeva look difficult, so we will formulate them in an accessible form. Immediately make a reservation that it is only about online gaming resources. Analysis of the market of children's computer games on other media (CD, game consoles, etc.) will be given in another article of our website.


So, your child has learned to turn on the computer,enter the Internet, and tries to find a fun game there. On the one hand, this should be welcomed in every way, because in the world of IT-technologies he will live. If you look with caution, it is completely unclear what he will find there, and what will later be so enthusiastically played. So look for time, join and evaluate.


1. Identity of the source. It is easy enough to assess the degree of correspondence between the declared and real properties of IR, in particular, gaming goals, age-related relevance, didactic validity, real developmental impact.


2. The variability of the game. Evaluate the plot outlook; combinatorial approach to the selection of gaming goals; the level of interactivity of the IR; use of the system for assessing the results achieved and the availability of virtual bonuses.


3. Decoration of the playing field. The most important component for any children's games. To be honest, this is a rather complex and complex assessment of the design, design and artistic qualities of the IR.


4. The comfort of the game. Here you should pay special attention to the important parameters:



  • game instruction, which should be clear to you at least;

  • rules of the game, the order of their change as the stages go by;

  • interface: control (keyboard, mouse, combination), feedback (voice, alarm, text), settings and support for the next rounds.


Do not pay attention to the complexityformulations. Like any member of the jury, the parent, assessing the quality of children's IR, may be biased, however, the adult's opinion, expressed in an approximate assessment of "well, somewhere in the C-grade plus" should be decisive. Alas, you have to disappoint: in the computer game you must dive in person, before you allow her to her child.


But these labor inputs will be useful and meaningful notonly for your child, but for the entire parent community. Your, even a subjective evaluation of a particular game resource, placed on our website in time, will allow other parents to save some of their time.


Will only wait for reciprocal friendlyrecommendations. In this article, we deliberately did not consider such important categories as the "children's assessment" of a computer game and how to define it, since this topic deserves a separate discussion.


Author: Katerina Sergeenko

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